The gameplay itself also features a career mode where winning races gives the player points which can be used to upgrade items or buy new ones. I like to review all the topics that I think should apply to every game on a scale of 0-10, so let's begin: Story: 5 While story isn't really important in a racing game, it's nice that Rainbow Studios actually gave us a little bit of one. The best place to get cheats, codes, cheat codes, walkthrough, guide, FAQ, unlockables, tricks, and secrets for PlayStation 2 (PS2). ...something wonderful. [1][2][3][4] IGN gave it 8.8/10 stating the game was highly addictive.Template:Citation needed. Power four authentic Sea-Doo watercrafts, each with unique handling to put you in the hot seat and give you maximum control. The attributes in the game are speed, acceleration, handling, and stability. send you an email once approved. Just not at $40. It also features arcade, training and multiplayer modes. ''Freestyle Mode'' lets you drive around on up to five different multi-tiered indoor arenas. If Street Fighter Alpha 3 were Splashdown: Rides Gone Wild, it'd have about eight characters in it. I like to think of this game as an example of Karma balancing things out. If Street Fighter Alpha 3 were Splashdown: Rides Gone Wild… Inspired by theme parks and thrill rides, Splashdown: Rides Gone Wild offers an even wilder experience than the original with imaginative locales, surprising events, and a stylized look. I guess you can't please everyone. A subsequent Xbox version featured some solid refinements to the formula that reflected developer Rainbow Studios' desire to perfect its work. The IGN Insiders have access to our detailed three part write-up, which includes side-by-side comparison movies with the original, a breakdown of level mechanics, widescreen media, and more! Every little thing that made the first title excellent is intact: Superb water physics, a sense of immediate, finesse handling, a wide variety of courses and, in them, an impressive set of secret pathways. The sound effects, such as the characters yelling things back and forth to each other, I actually found kinda funny and never got tired of them. 666 - The Dark Pictures Anthology: Little Hope [Vinny's View], Celebrating FAHM with Fam! Top Rated Lists for Splashdown: Rides Gone Wild. It is a sequel to the original Splashdown for the PlayStation 2 and Xbox. The detailed levels feature a generous polygon count that nicely complements the inventive and whimsical design. I had only planned on buying Silent Hill 3 this week, but now that I see a sequel to one of my favorite racing games of all time is coming out, I decided to pick this one up with the release price of $40. Though the lack of titular courses makes this not as good as it possibly could be. While the original Splashdown featured a very distinct, detailed look that was grounded in real-world locations, Splashdown: Rides Gone Wild tosses realism out the door in favor of brighter, more-dynamic locales and more-involved gameplay. Zero to Adventure in Six Seconds! 666 - The Dark Pictures Anthology: Little Hope [Vinny's View], Celebrating FAHM with Fam! Filed under: The game's impressive graphics and water physics, coupled with its accessible gameplay, gave the burgeoning franchise a promising start. The best example of the game's new look can be seen in the first race. Ricardo Torres Fans of the original and anyone looking for a fun racer will want to keep an eye out for it. Developer(s): Rainbow StudiosPublisher(s): THQGenre: RacingWikipedia: LinkGame review links: Metacritic: 80/100Game description: Get ready for the big waves, swift currents, and treacherous downhill rivers of watercraft racing. Released Aug 05, 2003. on July 16, 2003 at 3:08PM PDT. Splashdown Rides Gone Wild: All Character Endings - YouTube Rides Gone Wild takes a much more arcade-style approach to the genre, similar to games like Hydro Thunder, featuring incredibly exaggerated tricksets, over-characterized racers and theme-park like levels. Ep. You'll notice different types of waves and distinct water currents that add a new dynamic to races. It is a sequel to the original Splashdown for the PlayStation 2 and Xbox. Splashdown: Rides Gone Wild received mostly positive reviews. Summary Short summary describing this game. © 2020 GAMESPOT, A RED VENTURES COMPANY. Controls: 10 The controls in this game are excellent. Graphics: 9 The graphics in Splashdown: Rides Gone Wild are very good. The game combines realistic physics and controls with arcade fun, creating a watercraft experience for all types of racers. Splashdown: Rides Gone Wild is an excellent game, and one that I whole-heartedly recommend. Splashdown: Rides Gone Wild (also known as Splashdown 2: Rides Gone Wild in Europe) is a 2003 jetski racing video game developed by Rainbow Studios and published by THQ for PlayStation 2 and mobile. Just not at $40. For Splashdown: Rides Gone Wild on the PlayStation 2, FAQ by Bertimus Ra. USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Hardware mode have a lot of lines(blacks),software mode its fine. This game certainly exceeds the original when it comes to ingenuity. Collect photos on your "Road Trip". Hold back to hydroplane (ie. it still has an arcade style feel. Shortly after the race's start, a bright flash obscures the screen and distorts the HUD. For Splashdown: Rides Gone Wild on the PlayStation 2, FAQ by Bertimus Ra. Splashdown: Rides Gone Wild (also known as Splashdown 2: Rides Gone Wild in Europe) is a 2003 jetski racing video game developed by Rainbow Studios and published by THQ for PlayStation 2 and mobile. I'm sure we all laughed at the climax of Andy's ending in the first Splashdown. Overview Splashdown: Rides Gone Wild is an arcade racing game developed by Rainbow Studios and published by THQ on the PlayStation 2 and Xbox.It is a jet ski-based racer and is a sequel to Splashdown, a much more realistic jet-ski game developed by the same studio and published by Atari.. Finally, the game's sound effects are a satisfying collection of sounds that keep the audio from being boring. You'll be able to purchase wet suits, secret characters, world courses, stadium courses, freestyle courses, tech time courses, ending videos, and some miscellaneous goods. Then you've got your licensed songs. If you're using Simulation Control Mode, such as I do, then it'll be exactly like it was in the first game. I should have waited until this one dropped to $20 like I did the first. The audio is shaping up nicely and complements the action well. More than a race, a racing adventure! You can actually turn sharp degrees in this game at super fast speed without horribly spinning out of control. Top New Games Out On PS5, Series X/S, Switch, And PC This Month -- November 2020, The PS5 And Xbox Series X Launch Lineups Are Weak, But That's Not The Whole Story, PS5 Console Preview: An Un-PlayStation Look That's Stark And Striking, By Ep. You've got bonus characters, wetsuits, and Sea-Doo designs. GameSpot may get a commission from retail offers. 01: Games Media, Game » The Splashdown series evolves with indoor Overall Score: 8 (Not an Average) Rainbow Studios definitely made an excellent game, one that I'm happy to add to my collection, and I certainly suggest it to all fans of the first game and racing fans in general. Based on what we've played so far, Splashdown: Rides Gone Wild is shaping up pretty well. Inspired by theme parks and thrill rides, Splashdown: Rides Gone Wild offers an even wilder experience than the original with imaginative locales, surprising events, and a stylized look. The wave physics in the game feature a great deal more variety. I like to review all the topics that I think should apply to every game on a scale of 0-10, so let's begin: Story: 5 While story isn't really important in a racing game, it's nice that Rainbow Studios actually gave us a little bit of one. Please log in or register to continue. Back when the first Splashdown came out, I had seen commercials for it, and thought it looked excellent, but I never went out and bought it. The intro movie does great at conveying the premise behind the direction of this game, and the character bios actually gave each character a little personality. It starts simply enough, with you and your competitors starting out on a brightly colored but slightly generic course with faux island music playing in the background. This is something that should have been considered for those of us who don't like the Stadium races. Unfortunately, it was. The good news is that the dynamic waves offer more opportunities for catching air and performing tricks. Take your favorite fandoms with you and never miss a beat. It also features arcade, training and multiplayer modes. ALL RIGHTS RESERVED. But while it's still at the $40 range, I suggest renting it to make sure you're happy with the Stadium Courses. Finally, the warehouse option is your one-stop shopping place when you want to open up new content in the game. And when restarting in Career Mode, you don't get to start back up on the last stage, but on either the first or fifth stage, making you replay all levels you've previously played again. Giant Bomb users. The new approach to the visuals, besides offering plenty to appreciate as you play, makes the game almost as much fun to watch as to play. Note: "Pedal to the Metal" plays during the intro movie when the game begins. The excitement of motocross racing and freestyle is now available in MX Superfly. The biggest changes can be found in the game's trick system and wave physics. Giant Bomb users. I did notice some graphic breakups during the ending movies, where it looked like it might be vsync problems, but nothing to write home about. The ability to chain the various tiers of tricks together provides quite a bit of depth to explore. The only thing you race in this mode is the clock, as you fly off jumps trying to rack up high score by doing various tricks within the limited time. give yourself a boost of speed) and press forward during tight turns to corner easier. There is always something happening, unlike the fairly static courses in the original. On the bright side, Rides Gone Wild plays nearly identical to the original Splashdown -- generally considered a good thing. Objects fall from the sky, things explode right in front of you, wall structures shift around to make the track different, etc. Splashdown: Rides Gone Wild tosses realism out the door in favor of brighter, more-dynamic locales and more-involved gameplay. Just not at $40. At the end of the race, the track innocently morphs back into its original state. The core trick mechanics are roughly the same--you'll still perform them by holding down the L1, R1, and R2 buttons and pressing a direction on the analog stick--but they feature more-intricate inputs for the higher-level tricks. ALL RIGHTS RESERVED. It was definitely worth the $20, and more. The change in style has opened up the gameplay considerably, allowing for quite a bit more variety. Stability: 8 For the most part, the game is very stable. These are done very good, and fit the courses to a tee. It's tough to please everyone when it comes to licensed songs, but for the most part, I think Rainbow Studios did a good job here. ...something wonderful. Submit a review and let your voice be heard. While the series' modes have obviously been tweaked, the bulk of Rainbow's work has actually been focused on Splashdown: Rides Gone Wild's gameplay. If you're like me, and play for the adventure and excitement of the World Courses, then you may find yourself tiring of the game often, with only eight tracks to race through. send you an email once approved. Fans of the original and anyone looking for a fun racer will want to keep an eye out for it. © 2020 GIANT BOMB, A RED VENTURES COMPANY. Splashdown: Rides Gone Wild is currently slated to ship this August for the PlayStation 2.

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